Thursday, 28 February 2013
Monday, 25 February 2013
Thursday, 21 February 2013
Wednesday, 20 February 2013
From Script to Screen: Concept Art
Here is my concept art for the Joke Shop, both exterior and interior.
This is my concept for the three whoopee cushions in my animation.
This is my concept for the three whoopee cushions in my animation.
Monday, 18 February 2013
Saturday, 16 February 2013
Friday, 15 February 2013
Thursday, 14 February 2013
From Script to Screen: Character Designs
Using my initial character turn-around, I developed this final turn-around design. I edited my character's feet and legs so the exaggerated size will help account for the bouncy movement of the chicken.
Wednesday, 13 February 2013
CG Artist's Toolkit: Animation - Walk Cycle
This is my plan for animating a walk cycle. To start, I sketched the three main positions; contact, pass, contact, then added the in-between frames. In my final animation, I added two frames in-between each of the five positions.
Monday, 11 February 2013
@Alan Maya Checklist
Intro to Autodesk Maya:
Lighting & Rendering - Intro to Lighting:
Modelling - Digital Sets:
Pre-Viz - Intro to Pre-Visualisation
Animation: Intro to Character Animation
Maya Tutorials: Intro to Pre-Viz - Camera Part 7 - Distance Shots
Close-Up
Mid Shot
Long Shot
Maya Tutorials: Lighting Part 1 - Lights & Shadows
Friday, 8 February 2013
From Script to Screen - Prop Design
In the brief, the prop I was given was an Egg. However, as rubber chicken's cannot lay eggs, in my story the chicken has 'adopted' three bouncy balls as her eggs. Her nest is inside an old box of party poppers, so the strips of coloured paper act like twigs in a real nest.
From Script to Screen - Initial Character Designs
This first sheet is my initial sketches, trying to figure out what I wanted my chicken to look like. I chose a combination of 4 & 6 and started designing the whole body. My favourite is number 2.
This is my initial idea for the character turn around. I used number 2 from above.
Thursday, 7 February 2013
From Script to Screen: Character Influence Map
Chicken Influence Map:
When designing my character, I looked at films such as Chicken Run and Ice Age, as well as images of rubber chickens. I feel that the rubber texture of my character will look best in a Pixar-like style, i.e Toy Story. The plasticine models used in Chicken Run gave me some ideas on how to shape the chicken's face so that it looks rubbery and will cause an audience to engage with the character. I looked at the character Sid, from Ice Age, as his body shape is similar to what I had in mind for my chicken. Also, his movement and flexibility can help me to develop the bendy quality of my character.
Wednesday, 6 February 2013
Tuesday, 5 February 2013
Monday, 4 February 2013
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