Mental Ray Part 3: Linear Workflow
Mental Ray Part 4: Physical Sun and Sky
Mental Ray Part 5: Portal Lights
Mental Ray Part 6: Mia Material X Shader
Showing posts with label Maya Tutorials. Show all posts
Showing posts with label Maya Tutorials. Show all posts
Thursday, 8 May 2014
Maya Tutorials - Lighting and Rendering Part 1 - 2
Wednesday, 7 May 2014
Maya Tutorials - Dynamics Part 11 - 13
Dynamics Part 11 - Collision Events
Dynamics Part 12 - Instancing Objects
Dynamics Part 13 - Instance Rotations
Dynamics Part 12 - Instancing Objects
Dynamics Part 13 - Instance Rotations
Thursday, 27 March 2014
Friday, 21 March 2014
Friday, 14 March 2014
Maya Tutorials - Normal Maps, Ambient Occlusion Maps and Stone Base Diffuse Maps
Anchor, Pillar, Rope and Wooden Planks Normal Maps
Ambient Occlusion Maps
Stone Base Normal and Diffuse Map
Friday, 17 January 2014
Maya Tutorial - Game Assets Modelling Part 1: Low Resolution

Pipeline 2: Game Modelling
Modelling Part 1: Low Resolution
Wednesday, 8 January 2014
Maya Tutorials Checklist
Pipeline 1: Cartoon Character
Rigging and Skinning (including Ribbon Spine)
Animation 2: Lip Synching
Tuesday, 7 January 2014
Maya Tutorials - Lip Synch Jaw Bounce
I will try to re-upload with sound.
Monday, 14 October 2013
Maya Tutorials - Head Modelling Part 1 - 8
Part 1 -2 Image Planes and Blocking
Part 3 Refined Blocking
Part 4 - 6 The Mouth, the Eyes and the Nose
Part 7 The Ear
Part 8 The Neck
Friday, 10 May 2013
CG Artist Toolkit: Completed Maya Tutorials
Intro to Autodesk Maya:
Lighting & Rendering - Intro to Lighting:
Modelling - Digital Sets:
Pre-Viz - Intro to Pre-Visualisation
Animation: Intro to Character Animation
Anticipation and Follow Through: Can Snatch
Walk Cycles: Mechanics
Texturing: Intro to Texturing
Networks: Double Sided Shader
Networks: X-Ray Shader
Networks: Faked Rim Lights
Networks: Transparency
Maya Fur Presets and Attributes
Maya Fur: Santa Hat
Rigging: Intro to Rigging and Constraints
Biped Rigging Part 1: Feet and Legs
Techniques Part 1: Pistons
Biped Rigging Part 2: Spine
Techniques Part 2: Eyes
Biped Rigging Part 3: Arms
Techniques Part 3: Can Exchange
Biped Rigging Part 4: Neck and Head
Walk Cycles: Mechanics
Texturing: Intro to Texturing
Networks: Double Sided Shader
Networks: X-Ray Shader
Networks: Faked Rim Lights
Networks: Transparency
Maya Fur Presets and Attributes
Maya Fur: Santa Hat
Rigging: Intro to Rigging and Constraints
Biped Rigging Part 1: Feet and Legs
Techniques Part 1: Pistons
Biped Rigging Part 2: Spine
Techniques Part 2: Eyes
Biped Rigging Part 3: Arms
Techniques Part 3: Can Exchange
Biped Rigging Part 4: Neck and Head
Visual Effects 1. Deformers
Non-Linear Deformers
Blend Shapes with In Betweens
Creating Mirrored Blend Shapes
Wire Deformers
Sculpt Deformers
Visual Effects 2. Render Layers and Compositing
Render Layers: Software
Subscribe to:
Posts (Atom)






























