I have been experimenting with scanning materials to create realistic textures. Using photoshop I have taken my textures and tried different combinations to make up her clothes, using the scale of the stitching to show her size. I want her clothes to look like they have been made out of scraps of material found around the house, so I want to use more than one texture in her outfit. I then tried painting under the textures and using different blending methods to make the textures look more cartoon like.
To help me decide which textures are most successful, I am going to experiment with them in Maya to see how they will work in 3D.


No comments:
Post a Comment