Intro to Autodesk Maya:
Lighting & Rendering - Intro to Lighting:
Modelling - Digital Sets:
Pre-Viz - Intro to Pre-Visualisation
Animation: Intro to Character Animation
Anticipation and Follow Through: Can Snatch
Walk Cycles: Mechanics
Texturing: Intro to Texturing
Networks: Double Sided Shader
Networks: X-Ray Shader
Networks: Faked Rim Lights
Networks: Transparency
Maya Fur Presets and Attributes
Maya Fur: Santa Hat
Rigging: Intro to Rigging and Constraints
Biped Rigging Part 1: Feet and Legs
Techniques Part 1: Pistons
Biped Rigging Part 2: Spine
Techniques Part 2: Eyes
Biped Rigging Part 3: Arms
Techniques Part 3: Can Exchange
Biped Rigging Part 4: Neck and Head
Walk Cycles: Mechanics
Texturing: Intro to Texturing
Networks: Double Sided Shader
Networks: X-Ray Shader
Networks: Faked Rim Lights
Networks: Transparency
Maya Fur Presets and Attributes
Maya Fur: Santa Hat
Rigging: Intro to Rigging and Constraints
Biped Rigging Part 1: Feet and Legs
Techniques Part 1: Pistons
Biped Rigging Part 2: Spine
Techniques Part 2: Eyes
Biped Rigging Part 3: Arms
Techniques Part 3: Can Exchange
Biped Rigging Part 4: Neck and Head
Visual Effects 1. Deformers
Non-Linear Deformers
Blend Shapes with In Betweens
Creating Mirrored Blend Shapes
Wire Deformers
Sculpt Deformers
Visual Effects 2. Render Layers and Compositing
Render Layers: Software